Since releasing our first demo in Spring 2016 we have received mountains of feedback from the community, which has been constantly shaping the game’s core mechanics and features.
We feel this has ultimately resulted in a better overall game and we want to continue moving forward with help and suggestions from players.
A side effect of this iterative community focused development, is that whilst we have been putting more time into tweaking the game’s inner workings to create the ideal mix of ant colony realism and compelling gameplay, it has put us behind schedule in terms of producing a final product that we can label as “complete”.
We are fast reaching a point where we are able to release something far grander than the original demo. However, while we are confident about the state of the game’s mechanics, and the amount of playable content (including the overground, new ant species and other creatures), there are additional game modes, creatures and abilities that we are still working on. All of these will need balancing, and that process works best with player input.
It seems to make little sense holding back the game’s release for what could be another 8-12 months of development whilst we work on additional levels, and features. We would much rather continue our work in the same manner as we have done for the past year: with the help of our enthusiastic ant-loving community.
To some of you this will be welcome news, to others who are skeptical of early access titles, it may not be what you want to hear. We cannot avoid the fact that there is a lot more we decided to do with the game than we had originally planned for. We were left with options of releasing a rushed game, pushing back release (potentially to 2018), or continuing on in Steam’s early access. For those who still prefer to wait for the final game, please be patient, we will get there in the end.
The early access version will include four new stand-alone missions with unique creatures, music and narration as well as a “formicarium” story mode. This content will be beta tested before we release in early access. Over the course of early access, we plan to introduce new content as blocks of complete missions, ready to play.
The Beta Test
It is important that we iron out all the bugs before we release into early access. The beta test will take place in the month before release, though we do not yet have an exact date. If you backed on this tier you will be given a game key that allows you to install the game before release.
The “Coming Soon” steam page for the game has been made live to allow us to start building up interest for the game in the steam community. You can check it out here:
It goes a bit more into detail about the early access plans for the game. As a result of the steam page going live we will soon be sending out the rest of our surveys on Kickstarter and will begin sending keys out to backers.