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March Newsletter

Hi Everyone! This is the first in a series of monthly roundup newsletters that will point you to the location of news and interesting things about Empires of the Undergrowth and its development. March has been an extremely busy month in the run up to EGX Rezzed. Over...

What are these? Controls for ants?

Empires of the Undergrowth has gone through many iterations in many areas since the beginning. We began building the Unreal Engine version of the game in January this year so soon it will have been in production for a whole year, however the first builds of the game...

Controls and Difficulty

Trails Perhaps the most divisive thing we added in the recent demo was the introduction of trails. This means ants will head to your marker, and then head home from there. If they start heading to a marker they will reach it then return before going elsewhere even if...