by Michael Connor | Jul 20, 2023 | Empires of the Undergrowth
Thank you everyone who has supported, tested and played the recent release! We’re very happy with the reception, and it sets us in good stead to press forward to the completion of the campaign. There are some issues that have cropped up, and those are at the...
by Michael Connor | May 6, 2023 | Slug Disco, Empires of the Undergrowth
We’ve had the last of our extra levels in the ‘sequel season’, so it’s time to re-evaluate the road ahead with an updated map. The compressed parts of the previous one are fast approaching, so we can ‘zoom in’ on that part of it, as...
by Michael Connor | Mar 8, 2023 | Slug Disco, Empires of the Undergrowth
We’re entering a stage of development where we’re making some pretty fundamental changes to both the campaign and freeplay mode, in order to get them closer to their final implementation when the game leaves early access. That’s been the priority for...
by Michael Connor | Jan 6, 2023 | Slug Disco, Empires of the Undergrowth
Hang on a minute, where on Earth did 2022 go? That whole fire ant update thing went by in such a blur. It still feels like it was last week, but it was very nearly six months ago now! Welcome to a brand spanking new year – 2023, which kicks off with several more...
by Michael Connor | Nov 2, 2022 | Slug Disco, Empires of the Undergrowth
We’ve had a remarkably busy couple of months since the last newsletter, and there’s a fair few things to discuss relating to the next update for Empires of the Undergrowth. Most of this newsletter will be going over progress made in matters written about...
by Michael Connor | Aug 12, 2022 | Empires of the Undergrowth
It’s been a while since the situation has warranted one of these newsletters – we said that after the last one in March, we didn’t want to spoil anything else and just wanted to concentrate purely on getting the fire ant update ready to go, and so we did!...