by Michael Connor | Jul 21, 2026 | Uncategorized
Ah, summer. A time for growth, frivolity…. and oppressive heat. It’s also a time for optional betas in Empires of the Undergrowth, so that’ll be the main topic of this July newsletter. I’d better finish writing it before my office gets unbearably warm. A bullet ant...
by Michael Connor | Mar 29, 2026 | Empires of the Undergrowth
We have (finally!) released our optional beta for the Beach Brawl update for everyone. Thank you so much to everyone who has been testing this out! We’ve been gathering mountains of feedback and working through the list of issues that have cropped up. Ants...
by Michael Connor | Jan 28, 2026 | Empires of the Undergrowth
It’s time for the first newsletter of 2026. We’d like to offer a warm welcome to everyone who’s joined us recently in the Steam and Hooded Horse sales over the holiday period, and introduce you to how we do our newsletters and vlogs! These newsletters come out roughly...
by Michael Connor | Oct 28, 2025 | Empires of the Undergrowth
As our autumn quickly deepens and the leaves brown, it’s time for a summary of what the Empires of the Undergrowth team have been working on recently. As is always the case, the newsletters work in tandem with the roughly bi-monthly vlogs. Given the point in the...
by Michael Connor | Aug 1, 2025 | Empires of the Undergrowth
As is tradition for Empires of the Undergrowth, it has now exceeded six months since the last roadmap update, and so it is time for a new one. This newsletter will go over what the team has been working on recently, by taking a detailed look at the steps of the new...