by Michael Connor | Oct 28, 2025 | Empires of the Undergrowth
As our autumn quickly deepens and the leaves brown, it’s time for a summary of what the Empires of the Undergrowth team have been working on recently. As is always the case, the newsletters work in tandem with the roughly bi-monthly vlogs. Given the point in the...
by Michael Connor | Aug 1, 2025 | Empires of the Undergrowth
As is tradition for Empires of the Undergrowth, it has now exceeded six months since the last roadmap update, and so it is time for a new one. This newsletter will go over what the team has been working on recently, by taking a detailed look at the steps of the new...
by Michael Connor | May 12, 2025 | Slug Disco, Empires of the Undergrowth
It’s time to do one of our bi-monthly newsletters. For those who have recently joined us, welcome! We do newsletters and vlogs on alternate months, and since April had a vlog (where I actually went outside) May gets a newsletter. Everything is covered in both formats...
by Michael Connor | Feb 15, 2025 | Empires of the Undergrowth
In the past few weeks we’ve made a bunch of progress in the remastering of older art assets to the game, including some creatures – we’ll show you a little preview of some improved leafcutter animations – and the new rainforest environment. We’re also not...
by Michael Connor | Dec 11, 2024 | Strange Seed, Slug Disco, Empires of the Undergrowth
As we barrel towards the end of the immense year that was 2024, we’re still running a long optional beta which is testing some major new features – we hope to get that out for everyone before Christmas. Thank you so much to everyone who has been having a play...