by Dan Postlethwaite | Nov 19, 2024 | Ecosystem
Crustaceans have come to your ecosystems, bringing the game version up to 1.0! It’s been a long journey from our initial early access release back in March 2021! Since our initial early access launch we have had 12 major update alongside smaller bug fixing...
by Michael Connor | Nov 9, 2023 | Ecosystem, Horticular, Adapt, Slug Disco, Empires of the Undergrowth
This will be the last newsletter of 2023, with one more vlog to come in December. 2023 has been a formative year for Empires of the Undergrowth with the freeplay / custom game mode being brought much closer to its final form, and the bulk of the systems and level work...
by Michael Connor | Nov 26, 2021 | Ecosystem, Slug Disco, Empires of the Undergrowth, Uncategorized
Welcome to 2021’s last newsletter! We’ll get straight to the point about where we’re at with the fire ant release plans after this introduction. We’ve also got a very special extra level set to come out shortly before the holidays next month...
by Michael Connor | May 10, 2021 | Ecosystem, Slug Disco, Empires of the Undergrowth
Good lord, it’s May already. This newsletter will spotlight some more enemies coming for the fire ant update, with a particular focus on nature’s favoured form – the beetle. We also have some talk about new AI systems that we’ve been working on...
by Michael Connor | Mar 14, 2021 | Ecosystem, Slug Disco, Empires of the Undergrowth
We’ve got another few Empires of the Undergrowth critters and some size comparisons from the upcoming fire ant update to show you in this edition of the newsletter. We’ve also done an engine upgrade which has had us banging our heads against our keyboards...
by Dan Postlethwaite | Feb 17, 2021 | Ecosystem
Play god in your own underwater ecosystem. Ecosystem is a god-game/simulation hybrid in which players design aspects of their underwater ecosystem – from the terrain composition and where the currents run to the placement of individual species of plant and fish...