The past year has seen Slug Disco Studios come together in development of our first major title, to be formally announced in the next few months. It has also seen us acquire exciting software development agreements for the educational wing of the business, a source of revenue which will underpin our game development efforts in the coming years.
That said, it has been a slow starting year for Slug Disco Studios, with each of us being held back by study and work commitments. My own study is about to come to an end, while Liam’s is winding down shortly too. With our new found free-time, 2015 looks to be a year jam-packed with productivity and progress.
So with that, and on behalf of each of us, I wish our visitors a happy festive period and a fantastic new year ahead.
Lead programmer and co-director