2016 first two weeks.

With the first couple of weeks of the year already gone by you may be wondering what we have been up to. Well, Matt has a screen shot for us today: This is an early shot of the Queens chamber in Empires of the Undergrowth, running in Unreal Engine 4. The little white...

Moving to the Unreal Engine

Happy Christmas Eve! I thought we should chat about this most festive of topics, the move to a pre-built engine. TLDR: Kickstarter showed that PC is the most popular platform for the game so we are focusing on that. We need not be as efficient with our programming for...

Why so quiet? Dev Update!

Yes we have been unusually quiet this past week. We will try and post things but there will be a little lull until the last week of the month. But do not fear it is not because we are not doing anything… in fact it is the opposite we are working harder than...

Fire Ant Gameplay

Build-able in two very different ways, in our game the fire ant can act as a temporary shield for your other ants or it can be a brief but intense attack in an area. Keep up with our progress and follow us on Facebook.