by John Connor | Mar 21, 2016 | Empires of the Undergrowth
Last week we began a bit of a media drive ramping up to EGX Rezzed. We have been releasing more gifs, screen shots and music than ever before. You can see them by visiting our twitter account and Facebook pages, but here is a selection of them in case you missed them:...
by John Connor | Mar 14, 2016 | Empires of the Undergrowth
Over January we began our move into the Unreal Engine 4 focusing at first on the Underground section of the game. This included basic AI, the underground tiles, resource gathering, construction, egg laying and development. We will be releasing development videos each...
by John Connor | Jan 17, 2016 | Empires of the Undergrowth
With the first couple of weeks of the year already gone by you may be wondering what we have been up to. Well, Matt has a screen shot for us today: This is an early shot of the Queens chamber in Empires of the Undergrowth, running in Unreal Engine 4. The little white...
by John Connor | Oct 3, 2015 | Empires of the Undergrowth
I took some time today to add a few screen shots to the game website. I shall go over them and explain what they are. They are on the main game website at http://www.eotugame.com but also here. First is a nursery with the queen in the background. The worker is...
by John Connor | Sep 9, 2015 | Empires of the Undergrowth
Yes we have been unusually quiet this past week. We will try and post things but there will be a little lull until the last week of the month. But do not fear it is not because we are not doing anything… in fact it is the opposite we are working harder than...