by Michael Connor | Dec 11, 2024 | Strange Seed, Slug Disco, Empires of the Undergrowth
As we barrel towards the end of the immense year that was 2024, we’re still running a long optional beta which is testing some major new features – we hope to get that out for everyone before Christmas. Thank you so much to everyone who has been having a play...
by Dan Postlethwaite | Nov 25, 2024 | Press Releases
Creature evolution meets action adventure RPG, Strange Seed, joins Slug Disco’s growing catalogue of indie titles. Friday 22nd November 2024 – Slug Disco is pleased to announce it has signed Strange Seed. Strange Seed is a creature evolution game crossed with an...
by Dan Postlethwaite | Nov 19, 2024 | Ecosystem
Crustaceans have come to your ecosystems, bringing the game version up to 1.0! It’s been a long journey from our initial early access release back in March 2021! Since our initial early access launch we have had 12 major update alongside smaller bug fixing...
by Michael Connor | Aug 5, 2024 | Slug Disco, Empires of the Undergrowth
As the dust continues to settle after the 1.0 launch, we’ve solidified our plans for the short and long term goals for Empires of the Undergrowth. This newsletter will be a bit briefer than usual, as we try to return to some form of normality after the huge upheaval...
by Michael Connor | Jun 13, 2024 | Slug Disco, Empires of the Undergrowth
We’ve put many of our best years into Empires of the Undergrowth, and it is finally released. Welcome to our first newsletter in a post-1.0 world! For all of the many new people who are joining us, you are most welcome, and we hope you’ve been enjoying the game since...
by Michael Connor | Mar 19, 2024 | Slug Disco, Empires of the Undergrowth
Just in case the change in the winds isn’t perceptible to all yet, I’ll spell it out – we’re approaching a point where we’ll soon be ready to announce our release date for version 1.0 of Empires of the Undergrowth. Official reveals for the...
by Michael Connor | Jan 11, 2024 | Buglife, Empires of the Undergrowth
So, we’re in Empires of the Undergrowth’s release year now! That’s a terrifying and exciting concept. If you watched last month’s vlog, you’ll have seen that we’ve managed to narrow down the release window of the game to a slight 12 months. Well done us. The Nian...
by Michael Connor | Nov 9, 2023 | Ecosystem, Horticular, Adapt, Slug Disco, Empires of the Undergrowth
This will be the last newsletter of 2023, with one more vlog to come in December. 2023 has been a formative year for Empires of the Undergrowth with the freeplay / custom game mode being brought much closer to its final form, and the bulk of the systems and level work...
by Michael Connor | Sep 18, 2023 | Horticular, Slug Disco, Empires of the Undergrowth
Welcome to September, the worst month of the year (or so I’m told). I’ll do my best to ensure you don’t have to listen to Green Day on repeat to get through it, with some lovely news about achievements, map contests and difficulty changes coming to...
by Michael Connor | Jul 20, 2023 | Empires of the Undergrowth
Thank you everyone who has supported, tested and played the recent release! We’re very happy with the reception, and it sets us in good stead to press forward to the completion of the campaign. There are some issues that have cropped up, and those are at the...