by Michael Connor | Jun 27, 2022 | Uncategorized
We are delighted to announce that the fire ant update for Empires of the Undergrowth is coming on July 27th 2022! Grab an eyeful of the updated trailer that shows off the new environment and (some of) the new enemies that come along with it. A whole new formicarium...
by Michael Connor | Sep 13, 2021 | Slug Disco, Empires of the Undergrowth
At this stage in the development cycle for the rest of Empires of the Undergrowth, we’re very close to having all of the creatures for the 4th tier complete (as well as a sizable chunk of the 5th tier ones). Our environment artist is working hard on perfecting...
by Michael Connor | Sep 20, 2019 | Ecosystem, Slug Disco, Empires of the Undergrowth
With the summer coming to a close we thought we’d publish another newsletter for you guys. This time we’ll be talking about a few extra systems we’ve been working on (such as achievements) as well as talking about us as a company taking the intrepid...
by John Connor | Mar 21, 2016 | Empires of the Undergrowth
Last week we began a bit of a media drive ramping up to EGX Rezzed. We have been releasing more gifs, screen shots and music than ever before. You can see them by visiting our twitter account and Facebook pages, but here is a selection of them in case you missed them:...
by John Connor | Mar 14, 2016 | Empires of the Undergrowth
Over January we began our move into the Unreal Engine 4 focusing at first on the Underground section of the game. This included basic AI, the underground tiles, resource gathering, construction, egg laying and development. We will be releasing development videos each...