by Liam Comerford | Oct 11, 2020 | Jobs
We are no longer accepting applications for this position Location: Work from homeSalary: based on experience & qualifications (£21,000+) Deadline for applications: 25th October 2020 Slug Disco Studios is an independent games studio founded in 2014. Our main...
by Liam Comerford | Sep 25, 2016 | Slug Disco, Empires of the Undergrowth
While John, Matt and Hannah are away showing Empires of the Undergrowth at EGX 2016, I thought I would take a moment to update you all on how the surface control mechanics are coming along (and share some EGX news too). We announced last month that we were working on...
by Liam Comerford | Jul 27, 2016 | Empires of the Undergrowth
It’s been a busy summer for the team so far. We are working hard behind the scenes, tightening the bolts, oiling the chain, oiling the brakes, cleaning the oil off the brakes, you shouldn’t oil your brakes… I digress. The point is that the work is currently quite...
by Liam Comerford | Jun 30, 2016 | Empires of the Undergrowth
It’s been three weeks since our last major post so it’s probably about time for an update. The dust feels like it has finally settled after our intense crowdfunding campaign and it’s back to business as usual. During the run up to the kickstarter, and over...
by Liam Comerford | Jan 22, 2015 | Educational Software
Our lead developer, Matt Kent, has done an amazing job of creating an e-learning framework to help make light work of the Columbia project. Things are dropping into place nicely and we will definitely be re-using the Slug Disco learning engine on future projects. Of...