by Michael Connor | Nov 2, 2022 | Slug Disco, Empires of the Undergrowth
We’ve had a remarkably busy couple of months since the last newsletter, and there’s a fair few things to discuss relating to the next update for Empires of the Undergrowth. Most of this newsletter will be going over progress made in matters written about...
by Michael Connor | Mar 31, 2022 | Slug Disco, Empires of the Undergrowth, Uncategorized
This will be a shorter-than-usual newsletter, just catching up with the last of the things we’ve posted on our social media before the fire ant update. We’re rounding the corner to the home stretch on that front now, and whilst we’re not quite ready...
by Dan Postlethwaite | Feb 8, 2022 | Press Releases, Slug Disco
Free pre-alpha demo available now on Steam and Itch. Publisher Slug Disco Studios and solo developer Paul Hervé are pleased to debut the announcement trailer for Adapt, scored by Louie Taylor, alongside the game’s key art, illustrated beautifully by São Paulo...
by Michael Connor | Jan 28, 2022 | Slug Disco, Empires of the Undergrowth
Welcome to the year of the fire ant! For those of you wondering how we’re doing with the 4th / fire ant tier, we’ve recently gotten the last of the dialogue and voice acting into the game, and sent things off to translators for localisation. Keep an eye on...
by Michael Connor | Nov 26, 2021 | Ecosystem, Slug Disco, Empires of the Undergrowth, Uncategorized
Welcome to 2021’s last newsletter! We’ll get straight to the point about where we’re at with the fire ant release plans after this introduction. We’ve also got a very special extra level set to come out shortly before the holidays next month...
by Michael Connor | Sep 13, 2021 | Slug Disco, Empires of the Undergrowth
At this stage in the development cycle for the rest of Empires of the Undergrowth, we’re very close to having all of the creatures for the 4th tier complete (as well as a sizable chunk of the 5th tier ones). Our environment artist is working hard on perfecting...